Initialize engine version: 5.6.1f1 (2860b30f0b54)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA Quadro K2100M (ID=0x11fc)
    Vendor:   NVIDIA
    VRAM:     2018 MB
    Driver:   22.21.13.8573
Begin MonoManager ReloadAssembly
Platform assembly: D:\VR_Competition\jys07_2017Done\jys_2017DoneEXE\jsy_2017done_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\VR_Competition\jys07_2017Done\jys_2017DoneEXE\jsy_2017done_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\VR_Competition\jys07_2017Done\jys_2017DoneEXE\jsy_2017done_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\VR_Competition\jys07_2017Done\jys_2017DoneEXE\jsy_2017done_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\VR_Competition\jys07_2017Done\jys_2017DoneEXE\jsy_2017done_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\VR_Competition\jys07_2017Done\jys_2017DoneEXE\jsy_2017done_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\VR_Competition\jys07_2017Done\jys_2017DoneEXE\jsy_2017done_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\VR_Competition\jys07_2017Done\jys_2017DoneEXE\jsy_2017done_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\VR_Competition\jys07_2017Done\jys_2017DoneEXE\jsy_2017done_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\VR_Competition\jys07_2017Done\jys_2017DoneEXE\jsy_2017done_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\VR_Competition\jys07_2017Done\jys_2017DoneEXE\jsy_2017done_Data\Managed\UnityEngine.VR.dll (this message is harmless)
Loading D:\VR_Competition\jys07_2017Done\jys_2017DoneEXE\jsy_2017done_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
Platform assembly: D:\VR_Competition\jys07_2017Done\jys_2017DoneEXE\jsy_2017done_Data\Managed\System.Drawing.dll (this message is harmless)
Loading D:\VR_Competition\jys07_2017Done\jys_2017DoneEXE\jsy_2017done_Data\Managed\System.Drawing.dll into Unity Child Domain
- Completed reload, in  0.020 seconds
Platform assembly: D:\VR_Competition\jys07_2017Done\jys_2017DoneEXE\jsy_2017done_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\VR_Competition\jys07_2017Done\jys_2017DoneEXE\jsy_2017done_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could not be located (110)"!
 
(Filename:  Line: 1028)

The referenced script on this Behaviour (Game Object 'Image_ProgressBar') is missing!
 
(Filename:  Line: 1743)

UnloadTime: 0.977709 ms
Setting up 4 worker threads for Enlighten.
  Thread -> id: 614 -> priority: 1 
  Thread -> id: 42c -> priority: 1 
  Thread -> id: 1fdc -> priority: 1 
  Thread -> id: 828 -> priority: 1 
